Showing posts with label Babel. Show all posts
Showing posts with label Babel. Show all posts

Wednesday, January 4, 2017

You might (not) need a JavaScript library

JavaScript today is like:
"Yeah great, and now you need Webpack, Babel, npm, yarn, React ...".

Redux? Relax.

Developing a front end web project of today can be a bit intimidating, especially when the home base is back end development. What about all those frameworks and tools, why use them?

I am currently learning about React, and I like it. React have JSX, ES2017 and a nice logo. That is cool, but my favorite thing with React is how code is organized. A user interface is built with components: small and isolated "packages" of html & JavaScript. That is a pattern I like.

Components with vanilla JavaScript?
When learning about React patterns, I started thinking about how this could be done without using React, ES2017, Webpack or any of the other libraries and frameworks out there. Is that even possible?

Okay, but why?
I want to learn and understand the problems that are solved using a library. Also, I want to find out what problems can be solved without an npm install. One way of doing that is to write all code with plain old vanilla JavaScript, html, css and find out what pain is removed by which library. Also, I think it would be a fun challenge!

Example code
You will find all code referenced in this blog post at my GitHub page

No build step required
So, I spent some late nights coding and learning. The code in the main branch of this repo does not require any build steps or npm package downloads. The "listItem component" is made of two parts: JavaScript in a code file and an html template in a separate file. The render function will create a DOM object containing html from the template, with data that is passed in to it, and return it in a callback.

code from listItem.js:
      function render(props, done) {

        // load the template using a helper
        templates.load('/src/listItem/listItem.html', function (el) {

          // 'el' is the html template element
          el.textContent = props.data;
          el.addEventListener('click', props.onClick);

          // pass the element to be added to the DOM
          if (done) {
            done(el);
          }
        });
      }

      return {
        render: render
      };
    
The listItem.html template:
      <li class="listItem" title="the listItem component"></li>
    
This is of course a very simplistic example with a single tag html template, but I think it already highlights issues: where's the data added? To understand where data is added, we have to read & understand the contents of the render function. I think it would be nice if the data to be rendered is visible in the actual template.

Time to grow a Mustache?
A template render engine can solve that. Here's the same component, using a template engine called Mustache.js. You will find the code in a separate branch of the GitHub repo.
      function render(props, done) {
        // pass data to a modified template loader
        templates.load('/src/listItem/listItem.html', props, function (el) {
          el.addEventListener('click', props.onClick);

          if (done) {
            done(el);
          }
        });
      }
    
compare with the vanilla code

The templates helper now use Mustache to render the html from the template and the data. It is now possible to write html templates with placeholders for data like this:
      <li class="listItem" title="the listItem component">{{data}}</li>
    
code from the templates.js file:
      container.innerHTML = Mustache.render(template, data);
    
More issues?
If you look at the source code in the main branch you'll notice the JavaScript files is written with a coding style called IIFE (immediately invoked function expression). It is used to isolate code and makes it possible to write modules without using any framework. Also, every single file is added with a script tag in the html body of the main page (index.html). Some modules depend on others and have to be added in the correct order. That's not great.
      <script src="src/templates.js"></script>

      <script src="src/listItem/listItem.js"></script>
      <script src="src/list/list.js"></script>
      <script src="src/terminal/terminal.js"></script>
      <script src="src/nav/nav.js"></script>
      <script src="src/logView/logView.js"></script>

      <script src="src/app.js"></script>
    
Solution: JavaScript AMD modules
In a separate branch, I have converted all of the immediately invoked function expressions (IIFE) to AMD modules. I use Require.js that takes care of module loading and dependencies. Instead of a very long list of html script tags, there is only an entry point defined.

from the index.html file
      <script data-main="src/app" src="lib/vendor/requirejs.js"></script>
    
Here is the listItem component as an AMD module:
      define(['templates'], function (templates) {
        function render(props, done) {
          templates.load('/src/listItem/listItem.html', props, function (el) {
            el.addEventListener('click', props.onClick);

            if (done) {
              done(el);
            }
          });
        }
        return {
          render: render
        };
      });
    
compare it with the previous branch

But wait. Don't we have native modules in Javascript now?
Oh, I forgot. It is 2017 and ECMAScript 2015 was released almost two years ago. A nice module system was included in it. Finally there is a common standard in the language! I have rewritten the code to ES2017 style - with arrow functions, the const keyword and most importantly, the ES import/export feature. Now, the listItem component looks like this:
      import load from 'templates';

      export function render(props, done) {
        load('/src/listItem/listItem.html', props, (el) => {
          el.addEventListener('click', props.onClick);

          if (done) {
            done(el);
          }
        });
      }
    
compare the ES2017 code with old school JavaScript

I think the code has improved a bit. ES2017 is great, but there are trade offs to be aware of. Many browsers don't have enough support for this version of JavaScript yet. To make it work in all kinds of browsers and devices we need to introduce a build step: the code need to be compiled from ES2017 to vanilla JavaScript with Babel.

The package.json file in the project has quite a few scripts compared to the original framework-and-build-step-free version. In addition to dependencies like Mustache.js and Require.js, there is a compile step and a Babel polyfill dependency added:
      "scripts": {
        "deps:lib": "mkdir -p -v lib/vendor",
        "deps:requirejs": "cp node_modules/requirejs/require.js ...
        "deps:mustache": "cp node_modules/mustache/mustache.min.js ...

        "deps:polyfill": "cp node_modules/babel-polyfill/dist/polyfill...
        "deps": "npm run deps:lib && npm run deps:requirejs && npm run ...
        "transpile": "babel src --out-dir lib --source-maps",

        "lint": "eslint src",
        "build": "npm run lint && npm run transpile && npm run deps",
        "start": "npm run build && live-server"
      }
    
More frameworks, more problems?
When browsing the page there is now a couple of third party libraries loaded to the client, besides our own modules. This might cause a not so great experience for users with a slow connection.

Bundling & minification
While we're at it, why not add another build step that will bundle all JavaScript files to one single file? This will reduce the number of requests from the browser. With minification we also will get rid of a couple of Kilobytes. The entry point is now one bundled and minified JavaScript file.
      <script data-main="lib/bundle/main"
              src="lib/vendor/requirejs.js"></script>
    
The source code in this branch is compiled from ES2017 to browser friendly AMD modules. With Require.js, there is a tool for bundling & minification included (called R.js) and used in this branch. compare the branches

Heard about Webpack?
The scripts section of the package.json file is quite massive now and probably difficult to understand. By using Webpack, most of those build steps are no longer necessary. Webpack does a lot of things, it's like a swiss army knife (that's both good and bad, I guess).

package.json with Webpack:
      "scripts": {
        "lint": "eslint src",
        "build": "npm run lint && webpack",
        "start": "webpack-dev-server"
      }
    
compare the two branches, with bundling vs with Webpack

Where did it all go, how is that even possible? Okay, I forgot to mention Webpack.config. Sorry. Some of the build magic live in that file now.

So, did Webpack make any difference?
One nice thing with Webpack is that there is no longer any need for Require.js. Webpack will resolve ES2017 modules and convert them to plain vanilla JavaScript before the bundling & minification. Also, Webpack has a local dev server feature (with auto reloading on file change) that I like.

Add React to the mix
This is how the listItem component looks like when converted to React. The template files are gone, everything is written in the JavaScript modules using the JSX syntax. There is no longer need for a custom template loader or mustaches. Compared to the source code in the previous branch, this one has less code. I like less code.
      import React from 'react';

      function ListItem(props) {
        return <li className='listItem' title='the listItem component'
        onClick={props.onClick}>{props.data}</li>;
      }

      export default ListItem;

    
React: Before vs After

Conclusion
By experimenting with one library at a time, I have learned about the value added and also some of the trade offs that comes with using a tool or a framework. Sometimes, plain vanilla JavaScript is just enough, and sometimes a framework or library will make life easier. You might (not) need a JavaScript library.

Wednesday, March 9, 2016

JavaScript async: the future looks promising

In the beginning there was the Pyramids.

Okay, that was not exactly true. We actually had Ajax before that. With ajax, we also got callbacks. Some of the mighty callback pyramids were built and are still standing.

About one year ago, ECMAScript 2015 (aka ES 6) was released and brought native support for Promises to JavaScript. Does that mean that it now is possible to build smaller callback pyramids, instead of the mighty ones? Yes. We also have a standardized and more reliable way of writing async JavaScript code. We can write async code that behaves in a more predictable way when things go wrong.

Here's an example.

// the async consumer code, passing an url and a callback
get('path/to/my/serverside/api', (response) => {
// handle the response here
});


// the callback based ajax library that we use
function get(url, onSuccess, onFail) {
// ajax things here
// pass the result to the provided callback function
onSuccess(result);
}

What if the ajax library at some point would ... go crazy?

onSuccess(result);
onSuccess(result);
onSuccess(result);


The callback will be executed several times and it is out of our control. However, this problem can be solved by using promises. Wrap the ajax library in a promise function and consume the wrapper instead:


// the wrapper
function promiseGet(url) {
    
    return new Promise ((resolve, reject) => {
        get(url, resolve, reject);
    });
}


// consume the promisified version
promiseGet('path/to/my/serverside/api')
.then((response) => {
    // handle the response here
});

The promise will be resolved only once, even if the ajax library goes bananas.


The bus stop
This reminds me of when I was on the bus with the kids a couple of days ago. The little one wanted to press the shiny "bus-will-stop" button. When we got closer to our stop, the kid pressed the button and got the expected feedback (a "bus-will-stop" signal!). That was fun! So, he pressed the button again. But nothing happened. Naturally, he tried a couple of times more. Nothing happened.

Just like the "bus-will-stop" button, a promise is resolved only once. I think the bus driver (and passengers) appreciate the feature.


The async brain?
Async JavaScript code - with or without Promises - isn't always the easiest thing to understand. Promises does not really solve the mismatch between how our brains are wired and the flow of callbacks & thenable functions. We have learned how to write async code, and sometimes even understand it. But wouldn't it be cool if we could write something sequential like this?


var result = get('path/to/my/serverside/api');

console.log(result);


Of course, the code above won't work. 

I will try again, by using some of the magic of generators. A generator enable pause and continue functionality to a function. You can jump back and forth between a generator and the consumer code.


function* myGenerator() {

    var result = yield get('path/to/my/serverside/api');
    console.log(result);

}


That code won't work out of the box either. We need some help from a library. This library (the run function) will help us go back and forth between the generator and the consumer code, and resolve promises.


import run from 'async-runner';

run(function* myGenerator() {

    var result = yield get('path/to/my/serverside/api');
    console.log(result);

});


This will work. (here's the code used in this post)

Sequential async?
Okay, cool. It looks nice and sequential, at least when focusing on the rows within the function. But wait. Will people understand code with funky star functions and weird libraries? There has to be another way. I think the upcoming ECMAScript async & await feature can help us write easy to understand sequential code, without funky star functions or weird libraries.

Let's remove some code from our previous example:

import run from 'async-runner';

run(function* myGenerator() {

    var result = yield get('path/to/my/serverside/api');
    console.log(result);

});


And add some sweet futuristic async & await JavaScript syntax sugar:

async function myAsyncCode() {

    var result = await get('path/to/my/serverside/api');
    console.log(result);

};

With this, I think it actually is possible to use the words "readable" and "async" in the same sentence. Behind the scene, the async & await feature is a combination of Promises and Generators. I think the future of async programming looks very promising. Maybe we don't have to wait for it either. The transpiler Babel has already support for async & await today. Perhaps it is time to go back to the future?


here's the code used in this post

Saturday, March 14, 2015

ES6 & TDD: Can I test it?

(Yes you can!)

I like the style of Test Driven Development (TDD), dead or not. I have been using TDD mainly for server side code with C# and NUnit. I think the benefits of writing unit tests for client side code is obvious. Now, with ECMAScript 6 (ES6), we have cool stuff like modules, promises, iterators ... is ES6 testable?

Interested in test driven JavaScript in general? Check out From the Streets of Test Driven Development: JavaScript.


Write, transpile, test?
To use all those cool new JavaScript features today, the source code need to be transpiled to a version that browsers support. What about the unit tests (that is also written in JavaScript)?


The unit tests can (of course) be written in old school JavaScript (ES5). But I think the context switch between the two (ES5/ES6) probably would break the flow. I would like to write both the unit test and the code in ES6. How about using Babel to transpile them both?

Check out my earlier post about some tools I use (like Babel): Sublime ES6 coding - the tools and the flow

QUnit and ES6 arrow functions
I like the simplicity and the basic TDD style of QUnit. I like the words test and assert. Jasmine and Mocha are cool to, using the behavior driven style of writing, but I prefer the classic TDD approach. Maybe it's a mindset thing? 


QUnit uses a test runner, that is where the unit tests are started. The test runner is an html file and lives in a browser (or in PhantomJS). That's the old school world. Transpiled versions of unit tests and transpiled production code will run there. There are some things to think about. QUnit doesn't identify itself as a loadable module (yet). Instead, a variable is added to the global object. By default, QUnit will run when the DOM is loaded. When used with AMD, QUnit have to be paused until the unit test modules are loaded. In this example, I have transpiled ES6 code to AMD modules (RequireJS) using Babel. The test runner is loading a single file that will import all my unit tests.

You will find unit tests, code, settings, project structure and setup on GitHub: 

ES6 and TDD

Example - the script section of the test runner html file, written in old school JavaScript:

(function () {
  'use strict';

  QUnit.config.autostart = false;
 
  require(['script/transpiled/start.js'], function () {
    QUnit.load();
    QUnit.start();

  });
}());



The contents of start.js, importing all unit test modules, written in ES6:

import {} from './modules/exampletest.js';


The unit test, written in ES6:

import foo from 'modules/foo';

QUnit.module('my example tests');

QUnit.test('will this work?', assert => {
     const expected = 'hello foo';

     assert.equal(foo.message, expected);
});


The code under test, written in ES6:

let foo = {
     message: 'hello foo'
};

export default foo;
 


The require and imports of the test runner and start.js uses relative urls. That is because I use the same base url as the production code. This enables the simple kind of imports done in the unit test. The code there is written in the same way it would in the production code.

Run with Gulp 

I use Gulp to automate a lot of things: transpiling with Babel, checking for syntax errors with JSHint and running QUnit tests with PhantomJS (i.e. no browser required). All of these will execute as soon as any ES6 file is changed in my project. By doing that, I will get instant feedback without having to interupt the flow.

Give the code a try and let me know what you think about it. What aspects am I missing? What can be improved, changed, refactored?

You will find unit tests, code, settings, project structure and setup on GitHub: 
ES6 and TDD

Thursday, March 12, 2015

Sublime ES6 coding - the tools and the flow

Sublime Text 3 and JavaScript - a nice combination
A while ago, I decided to give Sublime Text a try when learning ECMAScript 6. I mostly use Visual Studio, and with Sublime It feels like I'm on a diet! As a side effect I am also learning a little bit of Node, because many packages are based on tools installed with the Node package manager (npm). 


ECMAScript 6 (ES6)
In order to get full ES6 syntax, I have installed the babel-sublime package. Enable the package by open or create a file with a .js extension, select View -> Syntax -> Open all with current extension as ... -> Babel -> JavaScript (Babel).





JSHint
I think JSHint does the job well also with checking for errors in ES6 code. I have only found one issue - grouping exports in a module - but I can live with writing separate multiple exports until it is fixed. I think ESLint also looks very promising, but for now I will keep using JSHint.

SublimeLinter-jshint


Linting ES6?
Selecting Babel as the default syntax for .js files will actually disable the JavaScript linting. The SublimeLinter settings file need syntax mappings for Babel (the selected row in the image below). Add the row and the linting will be enabled again.  




Share the Rules
Instead of adding comments to every single .js file (like the esnext option), I use settings files (named .jshintrc). Are you on a Windows machine and can't create file names starting with a dot? Save the file with the name jshintrc, and rename it from the command prompt using the "ren" command:  

ren jshintrc .jshintrc

Transpile to old school JavaScript with Babel
Using Babel from the command line is really simple and it runs fast.
This command will create JavaScript RequireJS style modules (AMD):
babel my/es6/path --modules amd --out-dir destination/path

But running a command after each code change is an interruption, a manual step that should be automated. I use Gulp to run Babel commands and watcher to track changes in files.

Keep the flow with Gulp
With Gulp running in the background, each file change will trigger lint rules validation, ES6-to-ES5 transpilation and unit tests. An example:


var gulp = require('gulp');
var newer = require('gulp-newer');
var babel = require('gulp-babel');
var qunit = require('node-qunit-phantomjs');
var jshint = require('gulp-jshint');
 

gulp.task('lint', function () {
    return gulp.src(source)
        .pipe(jshint())
        .pipe(jshint.reporter('default')) // linting passed
        .pipe(jshint.reporter('fail')); // linting failed
});


gulp.task('transpile', function () {
    return gulp.src(source)
        .pipe(newer(destination)) // is the file changed?
        .pipe(babel({modules: 'amd'})) // run babel and pass options
        .pipe(gulp.dest(destination));
});


gulp.task('qunit', function () {
    qunit('path/to/qunit/testrunner.html', { 'verbose': false });
});


Test Driven ES6 Development with QUnit
This is a separate blog post. Stay tuned!  

Update: Here it is the post: ES6 & TDD - can I test it?