Monday, August 22, 2022

Joyful Python with the REPL

REPL Driven Development is a workflow that makes coding both joyful and interactive. The feedback loop from the REPL is a great thing to have at your fingertips.

"If you can improve just one thing in your software development, make it getting faster feedback."
Dave Farley

Just like Test Driven Development (TDD), it will help you write testable code. I have also noticed a nice side effect from this workflow: REPL Driven Development encourages a functional programming style.

REPL Driven Development is an everyday thing among Clojure developers and doable in Python, but far less known here. I'm working on making it an everyday thing in Python development too.

But what is REPL Driven Development?

What is it?

You evaluate variables, code blocks, functions - or an entire module - and get instant feedback, just by a hitting a key combination in your favorite code editor. There's no reason to leave the IDE for a less featured shell to accomplish all of that. You already have autocomplete, syntax highlighting and the color theme set up in your editor. Why not use that, instead of a shell?

Evaluate code and get feedback, without leaving the code editor.

Ideally, the result of an evaluation pops up right next to the cursor, so you don't have to do any context switches or lose focus. It can also be printed out in a separate frame right next to the code. This means that testing the code you currently write is at your fingertips.

Easy setup

With some help from IPython, it is possible to write, modify & evaluate Python code in a REPL Driven way. I would recommend to install IPython globally, to make it accessible from anywhere on your machine.

pip install ipython

Configure IPython to make it ready for REPL Driven Development:

c.InteractiveShellApp.exec_lines = ["%autoreload 2"] c.InteractiveShellApp.extensions = ["autoreload"] c.TerminalInteractiveShell.confirm_exit = False

You will probably find the configuration file here: ~/.ipython/profile_default/ipython_config.py

You are almost all set.

Emacs setup

Emacs is my favorite editor. I'm using a couple of Python specific packages to make life as a Python developer in general better, such as elpy. The auto-virtualenv package will also help out making REPL Driven Developer easier. It will find local virtual environments automatically and you can start coding without any python-path quirks.

Most importantly, set IPython as the default shell in Emacs. Have a look at my Emacs setup for the details.

VS Code setup

I am not a VS Code user. But I wanted to learn how well supported REPL Driven Development is in VS Code, so I added these extensions:

You would probably want to add keyboard shortcuts to get the true interactive feel of it. Here, I'm just trying things out by selecting code, right clicking and running it in an interactive window. It seems to work pretty well! I haven't figured out if the interactive window is picking up the global IPython config yet, or if it already refreshes a submodule when updated.

Evaluating code in the editor with fast feedback loops.
It would be great to have keyboard commands here, though.

Current limitations

In Clojure, you connect to & modify an actually running program by re-evaluating the source code. That is a wonderful thing for the developer experience in general. I haven't been able to do that with Python, and believe Python would need something equivalent to NRepl to get that kind of magic powers.

Better than TDD

I practice REPL Driven Development in my daily Python work. For me, it has become a way to quickly verify if the code I currently write is working as expected. I usually think of this REPL driven thing as Test Driven Development Deluxe. Besides just evaluating the code, I often write short-lived code snippets to test out some functionality. By doing that, I can write code and test it interactively. Sometimes, these code snippets are converted permanent unit tests.

For a live demo, have a look at my five minute lightning talk from PyCon Sweden about REPL Driven Development in Python.

Never too late to learn

I remember it took me almost a year learning & developing Clojure before I actually "got it". Before that, I sometimes copied some code and pasted it into a REPL and then ran it. But that didn't give me a nice developer experience at all. Copy-pasting code is cumbersome and will often fail because of missing variables, functions or imports. Don't do that.

I remember the feeling when figuring out the REPL Driven Development workflow, I finally had understood how software development should be done. It took me about 20 years to get there. It is never too late to learn new things. 😁



Top photo by ckturistando on Unsplash

Tuesday, August 2, 2022

A simple & scalable Python project structure

File & folder structures - there's almost as many different variations as there are code repositories.

One common thing though, is that you'll probably find the utils folder in many of the code repos out there, regardless of programming language. That's the one containing the files that don't fit anywhere in the current project structure. It is also known as the helpers folder.

Organizing, sorting and structuring things is difficult. There's framework specific CLIs and tools that will create a nice setup for you, specialized for the needs of the current framework.

"There should be one-- and preferably only one --obvious way to do it."
The Zen of Python

Is there one folder structure to rule them all? Probably not, but I have tried out a way to organize code that is very simple, framework agnostic and scalable as projects grow.

Structure for simplicity

A good folder structure is one that makes it simple to reuse existing code and makes it easy to add new code. You shouldn't have to worry about these things. The thing I've tried out with success is very much inspired by the Polylith architecture. Polylith is a monorepo thing, but don't worry. This post isn't about monorepos at all, however this one is if you are interested in Python specific ones.

An entry point and a components folder. You won't need much more. Use your favorite dependencies tool, mine is currently Poetry.

It's all about the components

The main takeaway here is to view code as small, reusable components, that ideally does one thing only. A component is not the same thing as a library. So, what's the difference?

A library is a full blown feature. A component can be a single function, or a parser. It can also be a thin wrapper around a third party tool.

"Simple is better than complex."
The Zen of Python

I think the idea of writing components is about changing mindset. It is about how to approach a problem and how to organize the code that solves a problem.

It shouldn't be too difficult to grasp for Python developers, though. For us Python devs, it's an everyday thing to write functions and have them in modules. Another useful thing, probably more common in library development, is to group the modules into packages.

Modules, packages, namespaces ... and components?

In Python, a file is a module. One or more modules in a folder becomes a package. A good thing with this is that the code will be namespaced when importing it. Where does the idea of components fit in here? Well, a component is a package. Simple as that.

"Namespaces are one honking great idea -- let's do more of those!"
The Zen of Python

To make a package easier to understand, you can add an interface. Interfaces are well supported in Python. Specifying the interface of a package in an __init__.py file is a great way to make the intention of the code clearer and easier to grasp. Maybe there's only one function that makes sense to use from the "outside"? That's when to use an interface for your component.

Only the functions that makes sense should be exposed from a component.

Make code reuse easy

When organizing code into simple components, you will quickly discover how easy it is to reuse it. Code is no longer hidden in some utils folder and you no longer need to duplicate existing private helper functions (because the refactoring might break things), if they already are organized as reusable components with clear and simple APIs. I usually think of components as LEGO bricks to select from when building features. You will most likely produce new LEGO bricks of various shapes along the way.

This is code in a "dictionaries" component. The interface (previous picture) will handle the access to it.

Well suited for large apps

At work, we have a couple of Python projects using this kind of structure. One of them is a FastAPI app with an entry point (we named it app.py) containing the public endpoints. The entry point is importing a bunch of components that does the actual work.

The repo contains about 80 Python files. Most of them are grouped into components (in total about 30 components). This particular project is about 3K lines of Python code, but other repos are much smaller with only a handful of components.

Perfect for functional programming

Even though it is not a requirement, organizing code into components fits very well with functional programming. Separating code into data, calculations and actions are well suited for the component thing described here in this post.

Don't forget to keep the components simple, and try to view them as LEGO bricks to be used from anywhere in the app. You'll have fun while doing it too.



Top photo by Maureen Sgro on Unsplash